top of page
MIKE YORK
SENIOR ANIMATOR
Publisher & Developers
My Duties During Production;
During my work for Idol Minds. I created several cycles, attacks, idles, and special moves for creatures and player characters.

All of the animation was Key-framed and was inside Maya. We also used a in house game engine. It was a great experience working on this game and the group of people over at Idol Minds were awesome. One of the most creative jobs I have ever had and really I enjoyed it.
The game got cancelled by Sony and it's a shame but no one will ever play this game.
Programs Used:
Autodesk Maya
bottom of page