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Publisher & Developers

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My Duties During Production;

I worked on the official launch trailer for Borderlands 3. I was given raw motion capture data and my job was to remove any glitches or pops in the data and to add all of the final polish to the body and face. 

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I key framed all of the facial performance for Troy and Tyreen in the 1st 3-4 shots in the trailer and also did all the body movement in mocap and polished it to final.

 

I was on board from start to finish on this project.

Programs Used:

Autodesk Maya,  Motion Builder Unreal Engine

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