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Publisher & Developers

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My Duties During Production;

During my work at Halon Entertainment I was given raw motion capture data and my job was to remove any glitches or pops in the data and to add all of the final polish with finger animation and prop interaction.

 

I also key framed some shots with no mocap. I was on board from start to finish on this project. I am super proud of the team and what we were able to accomplish in around 2 months time.

 

Programs Used:

Autodesk Maya,  Motion Builder

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