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Publisher & Developers

My Duties During Production;

On this game I was responsible for cleaning up the motion capture data and filling in missing areas of motion with key framing. I worked for Eurocom from home as a contract animator.

 

I worked on several cut scenes and a few in game animations as well. It was a great experience and my first time doing cut scenes. Feel free to check out my demo reel to see some of the shots I did from the game.

Programs Used:

Autodesk Maya

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